AI Insights · Timothy · July 2024
Top 5 Sniper Games in South Africa Q2 2024
Discover the weekly performance trends of the top 5 sniper games in South Africa during Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top sniper games in South Africa demonstrated varied performance across key metrics such as downloads, revenue, and active users. Below is a detailed overview of the performance of the top 5 sniper games on a unified platform.
Sniper 3D:Gun Shooting Games from Wildlife Studios showed significant fluctuations in weekly revenue, peaking at approximately $2.1K in the week of April 22 before seeing a dip and then rising again to $2K in mid-June. Weekly downloads were relatively stable, ranging from 5.9K to 12.3K, with the highest being in the week of June 17. Active users saw a peak of around 81K in early May and maintained a consistent range, ending the quarter at around 80K.
Camo Sniper by Supersonic Studios LTD experienced a steady increase in weekly downloads, reaching 6.7K in mid-June. Active users for Camo Sniper also saw consistent growth, starting at 9.2K in early April and closing the quarter with approximately 14.2K. Revenue, however, remained minimal throughout the quarter with occasional spikes.
Sniper Fury: Shooting Game from Gameloft SE had a notable increase in downloads, peaking at 6K in mid-June. Active users also increased steadily from 16.6K in April to a peak of 21.5K in mid-June. Revenue remained modest, with a peak of $39 in the week of May 20.
Sniper Strike FPS 3D Shooting by Mobile Gaming Studios Ltd. saw a significant drop in downloads from 13.5K in early April to lower figures mid-quarter, before recovering to around 4.3K by the end of June. Active users followed a similar trend, starting at 19.8K and ending at 8.4K. Revenue showed a declining trend, with peaks in early April at $1.2K and a drop to $604 by the end of June.
Agent Shooter - Shooting Game from Rebel Actions saw remarkable growth in both downloads and active users. Downloads surged from 203 in early April to around 8.7K by mid-June. Active users also increased significantly from 1.1K to approximately 15.4K by the end of June. Revenue data for this game remained unavailable throughout the quarter.
These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.